What is an Engineer? | Squeaks has an Engineering Problem! | SciShow Kids
What is an Engineer? | Squeaks has an Engineering Problem! | SciShow Kids with tags scishow, scishowkids, jessi knudsen, jessi knudsen castaneda, squeaks, science, kids, children, learning, education, school, sci, show, hank, green, home, curriculum, kindergarten, activities, engineering, problem solving, what is an engineer?, kids engineering
Mister Brown teaches Squeaks all about engineering to help him solve a problem he is having!
Hosted by: Anthony Brown
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K-2 Next Generation Science Standards
Science and Engineering Practices:
Asking Questions and Defining Problems, Developing and Using Models, Constructing Explanations and Designing Solutions
Disciplinary Core Ideas:
ETS1.A: Defining and Delimiting Engineering Problems - A situation that people want to change or create can be approached as a problem to be solved through engineering (K-2-ETS1-1).
ETS1.B: Developing Possible Solutions - Designs can be conveyed through sketches, drawings, or physical models. These representations are useful in communicating ideas for a problem’s solutions to other people (K-2-ETS1-2).
ETS1.C: Optimizing the Design Solution - Because there is always more than one possible solution to a problem, it is useful to compare and test designs.(K-2-E TS 1-3)
Performance Expectations:
K-2-ETS1-1 Ask questions, make observations, and gather information about a situation people want to change to define a simple problem that can be solved through the development of a new or improved object or tool.
K-2-ETS1-2 Develop a simple sketch, drawing, or physical model to illustrate how the shape of an object helps it function as needed to solve a given problem.
K-2-ETS1-3 Analyze data from tests of two objects designed to solve the same problem to compare the strengths and weaknesses of how each performs.
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