The Portal Paradox
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The Portal Paradox with tags physics, minutephysics, science
Thanks to CuriosityStream for supporting this video. Head to http://curiositystream.com/minutephysics and use promo code minutephysics for 30 days FREE!This video is about the Portal Paradox - a paradox in the video game Portal (and Portal 2) regarding whether or not a companion cube passing through a moving portal plops out of the other end with no speed (velocity, momentum), or shoots out at high speed. Its a question of conservation of momentum, relativity of velocities, wormholes, 3D printers and quantum teleportation, glitches, and more.REFERENCESConservation of momentumhttps://en.wikipedia.org/wiki/Momentum#Conservation_in_a_continuumPrinciple of Localityhttps://en.wikipedia.org/wiki/Principle_of_localityYouTube video of testing the Portal 2 game engine on the portal Paradox https://youtu.be/S85nudR6D-YTutorial for how to program the Portal portals on your own: https://www.gamasutra.com/view/feature/132164/games_demystified_portal.phpSupport MinutePhysics on Patreon! http://www.patreon.com/minutephysicsLink to Patreon Supporters: http://www.minutephysics.com/supporters/MinutePhysics is on twitter - @minutephysicsAnd facebook - http://facebook.com/minutephysicsAnd Google+ (does anyone use this any more?) - http://bit.ly/qzEwc6Minute Physics provides an energetic and entertaining view of old and new problems in physics -- all in a minute!Created by Henry Reich